#pragma once
#include <time.h>
#define H 9
#define L 9
#define Hs H+2
#define Ls L+2
void finish(char board[Hs][Ls], int H1, int L1, char k);
void mine(char board[Hs][Ls], int H2, int L2);
void show(char board[Hs][Ls], int H3, int L3);
void player(char board[Hs][Ls], char shower[Hs][Ls], int H4, int L4);
